25.04.2008 [To bottom]

Resume of Alexander V. Nikitin (resume_nikitin.pdf)

MetaMal

Contact info

Located: Brisbane, Australia
E-mail: metamal@gmail.com, metamal@metamal.com
Mobile phone: +61-420-895-188 (please, check the time in Brisbane before calling)
MSN Messenger: metamal@hotmail.com
Skype: metamal
ICQ UIN: 26-315-671


Education

Moscow State University, Faculty of Computational Mathematics and Cybernetics (2.5 years, not graduated)

Skills

Object-oriented programming using C++ - 7 years
Client side & tools programming - 7 years
Project management - 5 years
Game design - 5 years
Artificial Intelligence (AI) design & programming - 4 years
Mobile, console, embedded applications programming - 4 years
3D graphics programming - 3 years
Systems analysis - 3 years

Summary of Experience

Programmer - 7 years
Head of Software Development Department - 3 years
Project Manager - 2 years
Chief Assistant of IT Department in Commerce Bank - 1.5 years
Lead Programmer - 7 months
Systems Analyst - 7 months
Technical Director (TEO) - 4 months

Employment History

May 2007 - Present

Company: THQ Studio Australia (Brisbane, Australia)
Position: Senior Programmer
Project: Game engine and level/resource editor
Activities: Working in the Tech Team on Camera Animation Editor, Graph Editor, key-frame animation, engine support for animated cameras, etc.
Tools: MS Visual C++, C++/CLI, .NET, Perforce, DevTrack, Visual Assist, IncrediBuild


August 2006 - May 2007

Company: T3 Entertainment, Inc. (Seoul, South Korea)
Position: Lead Programmer
Project: Massively Multiplayer Online Game
Activities: Managing team of 6 programmers, programming myself (graphics engine, AI, game logic, �), responsible for technical side of the project
Tools: MS Visual C++, DirectX, Subversion & TortoiseSVN (Version control), Mantis (Bug tracking), Wiki (Project docs), Python (Utils programming)


November 2003 - August 2006

Company: VirtualDigm (Seoul, South Korea)
Position: Senior Programmer
Project: 3D engine for Samsung's game-phones with hardware 3D acceleration (Samsung SPH-G1000 and other models)
Activities: 3D engine, 3D demos, utils and tests programming for mobile phones
Tools: MS Visual C/C++, phone emulators


February 2002 - November 2003

Company: Axis Entertainment (Seoul, South Korea)
Position: AI Programmer
Project: 3D racing game for Sony PlayStation 2 (Axel Impact, DT Racer)
Activities: AI and tools programming
Tools: MS Visual C++


October 2000 - November 2001

Company: NeilSoft (Seoul, South Korea)
Position: Project Manager
Project: Online 3D first person shooting game
Activities: Project management, system design, game design, preparation of project docs, managing of Russian-Korean team of developers, programming of AI system for game
Tools: MS Project, Borland C++ Builder, MS Visual C++, MS Office


February 2000 - September 2000

Company: NetBridge (Moscow, Russia)
Position: System Analyst
Project: Online community www.boom.ru
Activities: Internet portal system architecture design, project docs preparation for outsource developers, interaction with outsource developers on technical issues
Tools: MS Office, MS Project, HTML editors


November 1999 - February 2000

Company: WebTech (Moscow, Russia)
Position: Technical Director (TEO)
Activities: Managing of company's internet-portal projects (www.aport.ru), marketing and technical analysis, work on routine technical issues
Tools: MS Office, MS Project, HTML, SSI, Perl


December 1998 - November 1999

Company: TS Group (Moscow, Russia)
Position: Project Manager
Project: Private Wars (Real-time 3D tactical combat simulator of Special Forces with multiplayer game over Internet)
Activities: Project management, system design, game design, preparation of project docs for investors and publishers, programming of system tools and AI system for the game
Tools: MS Office, MS Project, Borland C++ Builder


February 1997 - December 1998

Company: 1C (Moscow, Russia)
Position: Chief of Games and Multimedia Products Department
Activities: Started a new department, publishing, marketing analysis, financial planning and personnel management, outsource projects management, inner projects management, PR and work on exhibitions
Project: Konung (Role Playing Game)
Activities: Project management, system design, game design, tools programming
Tools: MS Office, MS Project, Borland C++ Builder, HTML


February 1996 - February 1997

Company: NMG (Moscow, Russia)
Position: Chief of Software Development Department
Activities: Gathered a team of developers, started new department, marketing analysis, financial management, personnel management, inner projects management
Project: The Ghost of The Ancient Park (Adventure Game)
Activities: Project management, game design, tools programming
Tools: MS Office, MS Project, Borland C++


June 1994 - January 1996

Company: Alta Bank (Moscow, Russia)
Position: Chief Assistant of IT Department
Activities: Worked on routine technical issues, hardware purchasing, personnel management, developed a telebanking system for corporate clients
Tools: MS Office, MS FoxPro, Borland C++, Novell NetWare


October 1992 - May 1994

Company: Mir-Dialogue Joint Venture (Moscow, Russia)
Position: Game Developer
Projects: Russian 6 Pak (Arcade Games) and Sea Legends (Quest, Action)
Activities: Programming, game design
Tools: Borland C++


March 1992 - September 1992

Company: Moldova Ministry of Energy (Beltsy, Moldova)
Position: Programmer
Projects: Program systems for gathering and processing of telemetric data from remote systems, accounting programs
Activities: Programming
Tools: Borland TurboPascal, dBase, FoxPro, Assembler


Spoken languages

Native Russian, fluent English

Personal info

Birth date: August 8, 1972
Marital�Status: Married, 1 child
Hobby: Artificial Intelligence (AI)
HomePage: www.metamal.com
Publications: Have several publications in Russian computer magazines on different issues of high technologies

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